Determining the URL to patch with
In order for LittleBigPlanet to connect to Refresh (or any other custom game server), the game's EBOOT must be patched with a http(s) url.
This guide demonstrates how to get this url as a server owner. If you are intending to connect to someone else's server, ask for their URL instead.
Grabbing your IP
Windows
Open the Start Menu, type "Network and Sharing Center" and click the first result.
In this new window, click on the "Change adapter settings" link on the left side.
Right-click on the adapter that you're currently using (e.g. Ethernet or Wi-Fi) and open "Status".
In the Status window that opens, click on "Details".
Look for the "IPv4 Address" entry in the list of information. This is your computer's local IP address.
Linux
You should be able to do this through the GUI depending on your desktop environment. On KDE, it's as easy as clicking the Network icon, expanding your adapter and clicking Details.
Otherwise, at the terminal to grab your IP you can run ip addr
(or ifconfig
if you're running an older distribution)
It will print something like this:
You are looking for your IPv4 address of your main network adapter. In my case, it's enp5s0
as I am on ethernet. It can also be wlan0
if you are on Wi-Fi. The IP address will be listed next to the inet
text, in my case 10.0.0.100
. Ignore the /24
part - that is not relevant.
Constructing the URL
Refresh by default runs on port 10061 and listens via HTTP.
So, assuming no configuration changes were made (you'll know if you changed anything) the URL should be http://(ip):10061/lbp
.
/lbp
is where Refresh listens for game server requests. It's important to leave this in the url - otherwise Refresh will not understand that LBP clients are trying to talk to it.